Mining — major global operator
10,000× GPU query engine
Real-time interactive queries against a resource model system whose architecture made that fundamentally impossible within the project scope. Led the design of a custom columnar store on a log-structured, layout-conscious data layer, with a GPU query layer running dynamically compiled OpenCL kernels orchestrated across multiple GPUs.
Impact —Baseline cold queries measured in minutes. Final system: cold in under a second, hot in a few milliseconds. Approximately 10,000× faster. Grew and led the team to seven engineers over several years.